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Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max 1th edição
Ted Boardman
Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max 1th edição
Ted Boardman
Helps you learn concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. This book not only teaches you where the buttons are, but importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs.
520 pages, 400 colour illustrations
Mídia | Livros Paperback Book (Livro de capa flexível e brochura) |
Lançado | 1 de agosto de 2012 |
ISBN13 | 9780240823959 |
Editoras | Taylor & Francis Ltd |
Páginas | 520 |
Dimensões | 190 × 244 × 28 mm · 1,16 kg |
Idioma | English |
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