Exploring physics with computer animation and PhysGL - T J Bensky - Livros - Morgan & Claypool Publishers - 9781643278551 - 1 de novembro de 2016
Caso a capa e o título não sejam correspondentes, considere o título como correto

Exploring physics with computer animation and PhysGL

T J Bensky

Preço
R 2.384
excluindo impostos

Item sob encomenda (no estoque do fornecedor)

Espera-se estar pronto para envio 5 - 12 de ago
Adicione à sua lista de desejos do iMusic

Exploring physics with computer animation and PhysGL

This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.

Mídia Livros     Hardcover Book   (Livro com lombada e capa dura)
Lançado 1 de novembro de 2016
ISBN13 9781643278551
Editoras Morgan & Claypool Publishers
Páginas 140
Dimensões 178 × 254 × 10 mm   ·   467 g
Idioma English  

Mostrar tudo

Mais por T J Bensky

Mais dessa série