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GPU-Based Interactive Visualization Techniques - Mathematics and Visualization 2007 edition
Daniel Weiskopf
GPU-Based Interactive Visualization Techniques - Mathematics and Visualization 2007 edition
Daniel Weiskopf
High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.
312 pages, 11 black & white tables, biography
Mídia | Livros Paperback Book (Livro de capa flexível e brochura) |
Lançado | 2 de dezembro de 2014 |
ISBN13 | 9783642446054 |
Editoras | Springer-Verlag Berlin and Heidelberg Gm |
Páginas | 312 |
Dimensões | 155 × 235 × 18 mm · 462 g |
Idioma | English |
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